feat: add patch size estimation for game updates
- HEAD request to game-patches.hytale.com for content-length - Track lastPatchId in state to calculate patch delta - Display formatted size (~55.4 MiB) in update notifications Co-Authored-By: Claude <noreply@anthropic.com>
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2 changed files with 41 additions and 4 deletions
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@ -1,7 +1,20 @@
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import type { PatchesUpdate } from './tracker.js'
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function formatBytes(bytes: number): string {
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const units = ['B', 'KiB', 'MiB', 'GiB']
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let size = bytes
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let unitIndex = 0
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while (size >= 1024 && unitIndex < units.length - 1) {
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size /= 1024
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unitIndex++
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}
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return `${size.toFixed(1)} ${units[unitIndex]}`
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}
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export function formatPatchesUpdate(update: PatchesUpdate): string {
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const { patchline, version, previousVersion, patchId } = update
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const { patchline, version, previousVersion, patchId, patchSize } = update
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const emoji = patchline === 'release' ? '🎮' : '🧪'
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return `<b>${emoji} Hytale Game Patch Update</b>
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@ -9,5 +22,6 @@ export function formatPatchesUpdate(update: PatchesUpdate): string {
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<b>Patchline:</b> <code>${patchline}</code>
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<b>New version:</b> <code>${version}</code>
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${previousVersion !== 'unknown' ? `<b>Previous:</b> <code>${previousVersion}</code>` : ''}
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${patchId ? `<b>Patch ID:</b> <code>${patchId}</code>` : ''}`
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${patchId ? `<b>Patch ID:</b> <code>${patchId}</code>` : ''}
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${patchSize ? `<b>Size:</b> ~<code>${formatBytes(patchSize)}</code>` : ''}`
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}
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