feat: add autoZoom param to GIF/MP4 renderers

Adjusts camera distance multiplier from 1.5 to 1.25 when enabled,
reducing empty space around character while leaving room for cosmetics.
This commit is contained in:
devilreef 2026-01-23 01:51:07 +06:00
parent f8947fdcc4
commit fcc495c06f
7 changed files with 29 additions and 13 deletions

View file

@ -20,6 +20,7 @@ type GIFRequest struct {
Height int `json:"height"` // default 512
Delay int `json:"delay"` // centiseconds between frames, default 5
Dithering *bool `json:"dithering"` // Floyd-Steinberg dithering, default true
AutoZoom *bool `json:"autoZoom"` // auto-zoom to fit character, default true
}
// MP4Request represents a request to render a character as MP4 video
@ -30,6 +31,7 @@ type MP4Request struct {
Width int `json:"width"` // default 512
Height int `json:"height"` // default 512
FPS int `json:"fps"` // frames per second, default 12
AutoZoom *bool `json:"autoZoom"` // auto-zoom to fit character, default true
}
// ErrorResponse represents an error returned by the API
@ -71,6 +73,10 @@ func (r *GIFRequest) ApplyDefaults() {
defaultDithering := true
r.Dithering = &defaultDithering
}
if r.AutoZoom == nil {
defaultAutoZoom := true
r.AutoZoom = &defaultAutoZoom
}
}
// ApplyDefaults fills in default values for MP4Request
@ -90,4 +96,8 @@ func (r *MP4Request) ApplyDefaults() {
if r.Background == "" {
r.Background = "#FFFFFF"
}
if r.AutoZoom == nil {
defaultAutoZoom := true
r.AutoZoom = &defaultAutoZoom
}
}